

that may interfereĪliens that can wallwalk cannot descend in water using crouch key Unlagged does not account for movers, removal/creation of entities etc.


Marauder's jump timer bug has extended a bit to the point that marauders stick to surfaces if they jump into the wall with previous velocity. Movers are not latency-compensated in client predictions. Noticeable on Tremor crates too.įlamethrowers bbox protude upwards from the bbox of the human head so a human can burn himself if he's too close to the ceiling while activating flame thrower Structures can fall through physical objects if the center-base of the structure is not touching the original mounting surface or on a physical model. In the past it is known that aliens could secretly build inside the quarter spiral ramp in Transit just outside the alien default.ĭragoon cannot chomp after a single pounce and consecutive bunnyhops/pogo jumps because timer does not activate until time spent on ground > instantaneous.
TREMULOUS SITE MODS
UserNames are cut off in MoDs by one character if the username is at the character limitĬrouching bbox does not get drawn with the variable enabledīuildable Structures can "bob down" incorrectly visually when mounted on a ledge. Does not effect modern day computers so much but impairs old computers. The fucking planet on the default menu screen has too many surfaces and consumes memory. Even worse in 1.1 default.Ĭan build multiple repeaters while a repeater is being built for the area. Only repoducable in poorly implemented vampire modes and in 1.1 by devmap/sv_cheats mode by noclipping above medistation and using /kill to suicide and heal again. They are still "flagged" as dead but will not return to spectators and weird shit happens. Humans can ressurect after dying if their health points goes back above 0. But even so GPP mara zap is op anyhowīasilisk cannot gas battlesuits and light armoured humans instead of bsuits and helmet humans.Īliens cannot receive a fresh batch of poison if already boosted. GPP armour system sucks for non-locational damage balancing of most aliens except the marauder zap. A lot of players still prefer the 1.1 system to the gpp system however This includes chatting, building and evolving. Server can only process one UI-request command at a time. Particularly noticible when using the /play sound/ui/heartbeat.wav command. wav samples are played slower for the same amount of time. Kharnov has unrequited love for grangers to the point he got them remodelled Activation of this command fatally crashes the servers so it was temporarily (though somewhat permanently) removed from the admin commands list May have been fixed on github's official repository for new GPP however. Unlagged/Lag Compensation is limited to 399 msec latency at most with the default (sv_fps = 20) settingsĬP (CenterPrint) admin command not fixed in mid to late GPP versions. I believe Aussie Assault is the only server to have fixes to this. Lack of support to deal with multi-client DDoS attacks.
